This is a fan site. I am in no way affiliated with either Square of Japan, Squaresoft, or any related companies. If you want the official source, see Squaresoft's Final Fantasy Tactics. If you want to play Final Fantasy Tactics, you're in the wrong place. This site caters to the programming aspect of it. Consider this entire site full of spoilers for the game! A collection of links to other informative and fan sites is on fftactics.net.
Table of Contents:
Go buy the Millenium Collection Edition of Final Fantasy Tactics if you want the actual cards.
The images have purposely been run through a Noisify
filter to degrade the
picture quality. This was done to promote the purchase of the real cards and to
discourage the use of these images on other sites. (If it's really important to
you for some reason, send me a message.)
I realize the Millenium Collection Edition is scarce nowadays but my scanner is being a pain so I can't make better scans than the 72dpi versions above.
I'm tired of various rumors so I'm giving the information with whatever proof I have. In some cases, the proof I have (for either side) is limited and in other cases I don't have anything conclusive. I will indicate the circumstances when I am sure and when I am only conjecturing. If anyone has anything to add, just send a message.
Heavenly Knightjob?
Dark Knightthen?
Final Fantasy Tacticssection.) In addition, I have never heard a substantial number of people confirm it. I recommend appropriate levels of skepticism and requests for
hard proof,however you define that. Squaresoft has said
nobut I will leave
probably notbecause I am basing the responses on what I know and nothing else.
guestthing is close), I'll leave it as a
probably notruling.
I need to make these more specific, but this will do for now.
Flyand
Float Bootsmakes your character get stuck trying to mount a Chocobo.
Thanks to Arc Knight this job was a success.
wet poach
JP Scroll Glitch, as described in detail on the JP Scroll Glitch FAQ by TheDan
Innocentmakes Malak's Untruth ability do no damage, even though it acts on low-faith units.
Faithis similarly reversed.
What's new in v0.15: text file decompressor, nybble parsing in dumpbw, switched from GIF to PNG, faster text translation, block-aligning for opnbk.bin, opntex.bin parser, wldpic.bin parser, wldtex.tm2 pre-parser for spr2pc.
SerpentariusZodiac sign.
What it does:
Questions and problems should be directed to Merlin.
Sony Computer Entertainment America Presents
od -tx1 -w20 -v
sequence?
Shapesfor large sprites?
10m.spr | human | 10 year-old male | |
10w.spr | human | 10 year-old female | |
20m.spr | human | 20 year-old male | |
20w.spr | human | 20 year-old female | |
40m.spr | human | 40 year-old male | |
40w.spr | human | 40 year-old female | |
60m.spr | human | 60 year-old male | |
60w.spr | human | 60 year-old female | |
adora.spr | monster | Adramelk | |
aguri.spr | human | Agrias | Nearly identical to kanba.spr; the location of two sprites is a few pixels different. |
ajora.spr | human | St. Ajora | |
arli.spr | monster | Flotiball, Ahriman, Plague | |
aru.spr | human | Algus | |
arufu.spr | human | Lede | Nearly identical to ledy.spr; the location of a sprite is a few pixels different. |
aruma.spr | human | Alma | Identical to gyumu.spr. |
arute.spr | large monster | Altima v1 | |
bariten.spr | human | Barinten | |
baru.spr | human | Balmafula | |
baruna.spr | human | Gafgarion | Identical to h61.spr. |
behi.spr | monster | Behemoth, King Behemoth, Dark Behemoth | |
beio.spr | human | Beowulf | |
biburos.spr | monster | Byblos | |
bom.spr | monster | Bomb, Grenade, Explosive | |
cloud.spr | human | Cloud | |
cyoko.spr | monster | Cyoko | Completely in pieces. |
cyomon1.spr | human | Male funeral mourner #1 | |
cyomon2.spr | human | Female funeral mourner #1 | |
cyomon3.spr | human | Male funeral mourner #2 | |
cyomon4.spr | human | Female funeral mourner #2 | |
daisu.spr | human | Dycedarg | |
dami.spr | monster | Unknown | |
demon.spr | monster | Archaic Demon, Ultima Demon | |
dily.spr | human | Delita (Ch. 1) | |
dily2.spr | human | Delita (Ch. 2-4) | |
dily3.spr | human | King Delita | |
dora.spr | human | Draclau | |
dora1.spr | monster | Green Dragon, Blue Dragon, Red Dragon | |
dora2.spr | monster | Hyudra, Hydra, Tiamat | |
eru.spr | human | Elmdor | |
furaia.spr | human | Teta | |
fusui_m.spr | human | Geomancer (male) | |
fusui_w.spr | human | Geomancer (female) | |
fyune.spr | human | Funeral | |
gando.spr | human | Malak | |
garu.spr | human | Mustadio | Identical to musu.spr. |
gin_m.spr | human | Bard | |
gob.spr | monster | Goblin, Black Goblin, Gobbledeguck | |
goru.spr | human | Goltana | |
gyumu.spr | human | Alma | Identical to aruma.spr. |
h61.spr | human | Gafgarian | Identical to baruna.spr. |
h75.spr | human | Rofel | |
h76.spr | human | Izlude | |
h77.spr | human | Kletian | |
h78.spr | human | Wiegraf (Shrine Knights) | |
h79.spr | human | Rafa | |
h80.spr | human | Meliadoul | Identical to h85.spr. |
h81.spr | human | Balk | |
h82.spr | human | Alma (Graveyard of Airships) | |
h83.spr | human | Celia | Nearly identical to seria.spr; the location of a sprite is a few pixels different. |
h85.spr | human | Meliadoul | Identical to h80.spr. |
hasyu.spr | monster | Hashmalum | |
hebi.spr | monster | Elidibs | |
hime.spr | monster | Princess Ovelia | |
hyou.spr | monster | Red Panther, Cuar, Vampire | |
ika.spr | human | Pisco Demon, Squidlarkin, Mindflare | |
item_m.spr | human | Chemist (male) | |
item_w.spr | human | Chemist (female) | |
kanba.spr | human | Agrias | Nearly identical to aguri.spr; the location of two sprites is a few pixels different. |
kanzen.spr | small monster | Altima v2 | Completely in pieces. |
kasanek.spr | human, no palette | Cloud (entrance sequence) | |
kasanem.spr | human, no palette | Unfinished male "magician" job? | |
ki.spr | monster | Woodman, Trent, Taiju | |
knight_m.spr | human | Knight (male) | |
knight_w.spr | human | Knight (female) | |
kuro_m.spr | human | Black Wizard (male) | |
kuro_w.spr | human | Black Wizard (female) | |
kyuku.spr | monster | Queklain | |
ledy.spr | human | Lede | Nearly identical to arufu.spr; the location of a sprite is a few pixels different. |
mara.spr | human | Malak | |
mina_m.spr | human | Squire (male) | |
mina_w.spr | human | Squire (female) | |
minota.spr | monster | Bull Demon, Minitaurus, Sacred | |
mol.spr | monster | Morbol, Ochu, Great Morbol | |
monk_m.spr | human | Monk (male) | |
monk_w.spr | human | Monk (male) | |
mono_m.spr | human | Mime (male) | |
mono_w.spr | human | Mime (female) | |
musu.spr | human | Mustadio | Identical to garu.spr. |
ninja_m.spr | human | Ninja (male) | |
ninja_w.spr | human | Ninja (female) | |
odori_w.spr | human | Dancer (female) | |
onmyo_m.spr | human | Oracle (male) | |
onmyo_w.spr | human | Oracle (female) | |
oran.spr | human | O(r)lan | |
oru.spr | human | Orlandu | |
other.spr | special | Chickens, frogs, crystals, and chests | Its own unique format. |
rafa.spr | human | Rafa | |
ragu.spr | human | Larg | |
ramuza.spr | human | Ramza (Ch. 1) | |
ramuza2.spr | human | Ramza (Ch. 2 - 3) | |
ramuza3.spr | human | Ramza (Ch. 4) | |
reze.spr | human | Reis | |
reze_d.spr | monster | Holy Dragon | |
rudo.spr | human | Rudvich | |
ryu_m.spr | human | Lancer (male) | |
ryu_w.spr | human | Lancer (female) | |
samu_m.spr | human | Samurai (male) | |
samu_w.spr | human | Samurai (female) | |
san_m.spr | human | Calculator (male) | |
san_w.spr | human | Calculator (female) | |
seria.spr | human | Celia | Nearly identical to h83.spr; the location of a sprite is a few pixels different. |
simon.spr | human | Simon | |
siro_m.spr | human | Priest (male) | |
siro_w.spr | human | Priest (female) | |
souryo.spr | human | Zalmo look-alike (not portrait), with hat | |
sukeru.spr | human | Skeleton, Bone Snatch, Living Bone | |
syou_m.spr | human | Summoner (male) | |
syou_w.spr | human | Summoner (female) | |
tetsu.spr | monster | Worker 7/8 | |
thief_m.spr | human | Thief (male) | |
thief_w.spr | human | Thief (female) | |
toki_m.spr | human | Time Mage (male) | |
toki_w.spr | human | Time Mage (female) | |
tori.spr | monster | Juravis, Steel Hawk, Cocatoris | |
uri.spr | monster | Uribo, Porky, Wildbow | |
veri.spr | monster | Velius | |
voru.spr | human | Vormav | |
waju_m.spr | human | Mediator (male) | |
waju_w.spr | human | Mediator (female) | |
wep.spr | special | Weapons, shields, puppets, and attack effects | Its own unique format. |
wigu.spr | human | Wiegraf (Death Corps) | |
yumi_m.spr | human | Archer (male) | |
yumi_w.spr | human | Archer (female) | |
yurei.spr | monster | Ghoul, Gust, Revnant | |
zaru.spr | human | Zalbag | |
zaru2.spr | human | Undead Zalbag | |
zarue.spr | monster | Zalera | |
zarumou.spr | human | Zalmo |
Filename | Grid | Description | Notes |
---|---|---|---|
arli2.sp2 | 4x4 | Flotiball, Ahriman, Plague | Look of Devil / Look of Fright |
behi2.sp2 | 4x4 | Behemoth, King Behemoth, Dark Behemoth | Stab Up |
bibu2.sp2 | 4x4 | Byblos | Byblos job ? |
bom2.sp2 | 4x4 | Bomb, Grenade, Explosive | Self Destruct / Bite |
demon2.sp2 | 5x4 | Archaic Demon | Dark Holy ? |
dora22.sp2 | 4x4 | Hyudra, Hydra, Tiamat | flying |
hyou2.sp2 | 4x4 | Red Panther, Cuar, Vampire | Cat Kick |
iron2.sp2 | 4x4 | Worker 7/8 | Dispose ? |
iron3.sp2 | 4x4 | Worker 7/8 | Destroy ? |
iron4.sp2 | 4x4 | Worker 7/8 | Crush ? |
iron5.sp2 | 4x4 | Worker 7/8 | Compress ? |
minota2.sp2 | 4x4 | Bull Demon, Minitaurus, Sacred | Wave Around |
mol2.sp2 | 4x4 | Morbol, Ochu, Great Morbol | Moldball Virus |
tori2.sp2 | 4x4 | Juravis, Steel Hawk, Cockatoris | Scratch Up |
uri2.sp2 | 4x4 | Uribo, Porky, Wildbow | Straight Dash |
Game Over
Number | Name | File Count |
---|---|---|
map000 | (No name) | 2 |
map001 | At main gate of Igros Castle | 41 |
map002 | Back gate of Lesalia Castle | 41 |
map003 | Hall of St. Murond Temple | 9 |
map004 | Office of Lesalia Castle | 17 |
map005 | Roof of Riovanes Castle | 21 |
map006 | At the gate of Riovanes Castle | 17 |
map007 | Inside of Riovanes Castle | 9 |
map008 | Riovanes Castle | 17 |
map009 | Citadel of Igros Castle | 21 |
map010 | Inside of Igros Castle | 3 |
map011 | Office of Igros Castle | 19 |
map012 | At the gate of Lionel Castle | 17 |
map013 | Inside of Lionel Castle | 9 |
map014 | Office of Lionel Castle | 18 |
map015 | At the gate of Limberry Castle | 41 |
map016 | Inside of Limberry Castle | 17 |
map017 | Underground cemetery of Limberry Castle | 3 |
map018 | Office of Limberry Castle | 17 |
map019 | At the gate of Limberry Castle | 21 |
map020 | Inside of Zeltennia Castle | 9 |
map021 | Zeltennia Castle | 17 |
map022 | Magic City Gariland | 21 |
map023 | Beoulve residence | 12 |
map024 | Military Academy's Auditorium | 9 |
map025 | Yardow Fort City | 12 |
map026 | Weapon storage of Yardow | 3 |
map027 | Goland Coal City | 10 |
map028 | Colliery underground First floor | 10 |
map029 | Colliery underground Second floor | 10 |
map030 | Colliery underground Third floor | 10 |
map031 | Dorter Trade City | 21 |
map032 | Slums in Dorter | 10 |
map033 | Hospital in slums | 5 |
map034 | Cellar of Sand Mouse | 6 |
map035 | Zaland Fort City | 21 |
map036 | Church outside the town | 20 |
map037 | Ruins outside Zaland | 5 |
map038 | Goug Machine City | 21 |
map039 | Underground passage in Goland | 3 |
map040 | Slums in Goug | 20 |
map041 | Besrodio's house | 5 |
map042 | Warjilis Trade City | 11 |
map043 | Port of Warjilis | 5 |
map044 | Bervenia Free City | 21 |
map045 | Ruins of Zeltennia Castle's church | 5 |
map046 | Cemetery of Heavenly Knight, Balbanes | 11 |
map047 | Zarghidas Trade City | 21 |
map048 | Slums of Zarghidas | 21 |
map049 | Fort Zeakden | 21 |
map050 | St. Murond Temple | 21 |
map051 | St. Murond Temple | 18 |
map052 | Chapel of St. Murond Temple | 3 |
map053 | Entrance to Death City | 6 |
map054 | Lost Sacred Precincts | 3 |
map055 | Graveyard of Airships | 5 |
map056 | Orbonne Monastery | 20 |
map057 | Underground Book Storage First Floor | 3 |
map058 | Underground Book Storage Second Floor | 3 |
map059 | Underground Book Storage Third Floor | 3 |
map060 | Underground Book Storage Fourth Floor | 3 |
map061 | Underground Book Storage Fifth Floor | 5 |
map062 | Chapel of Orbonne Monastery | 9 |
map063 | Golgorand Execution Site | 11 |
map064 | In front of Bethla Garrison's Sluice | 5 |
map065 | Granary of Bethla Garrison | 3 |
map066 | South Wall of Bethla Garrison | 20 |
map067 | North Wall of Bethla Garrison | 20 |
map068 | Bethla Garrison | 17 |
map069 | Murond Death City | 3 |
map070 | Nelveska Temple | 5 |
map071 | Dolbodar Swamp | 21 |
map072 | Fovoham Plains | 19 |
map073 | Inside of windmill Shed | 9 |
map074 | Sweegy Woods | 20 |
map075 | Bervenia Volcano | 21 |
map076 | Zeklaus Desert | 18 |
map077 | Lenalia Plateau | 21 |
map078 | Zigolis Swamp | 21 |
map079 | Yuguo Woods | 12 |
map080 | Araguay Woods | 20 |
map081 | Grog Hill | 21 |
map082 | Bed Desert | 18 |
map083 | Zirekile Falls | 14 |
map084 | Bariaus Hill | 21 |
map085 | Mandalia Plains | 21 |
map086 | Doguola Pass | 21 |
map087 | Bariaus Valley | 12 |
map088 | Finath River | 21 |
map089 | Poeskas Lake | 21 |
map090 | Germinas Peak | 21 |
map091 | Thieves Fort | 10 |
map092 | Igros·Beoulve residence | 17 |
map093 | Broke down shed·Wooden building | 9 |
map094 | Broke down shed·Stone building | 5 |
map095 | Church | 17 |
map096 | Pub | 9 |
map097 | Inside castle gate in Lesalia | 21 |
map098 | Outside castle gate in Lesalia | 21 |
map099 | Main street of Lesalia | 21 |
map100 | Public cemetary | 3 |
map101 | For tutorial 1 | 3 |
map102 | For tutorial 2 | 3 |
map103 | Windmill shed | 20 |
map104 | A room of Beoulve residence | 4 |
map105 | "terminate" | 9 |
map106 | "delta" | 8 |
map107 | "nogias" | 8 |
map108 | "voyage" | 8 |
map109 | "bridge" | 8 |
map110 | "valkyries" | 8 |
map111 | "mlapan" | 8 |
map112 | "tiger" | 8 |
map113 | "horror" | 8 |
map114 | "end" | 8 |
map115 | Banished fort | 21 |
map116 | (No name) -- Battle Arena | 3 |
map117 | (No name) -- Checkerboard Wall | 3 |
map118 | (No name) -- Checkerboard Wall ??? | 3 |
map119 | (No name) -- Checkerboard Wall Waterland | 3 |
map125 | (Garbled name) -- Sloped Checkerboard | 3 |
map68000.doc | "Will work for food" -- Japanese version Easter Egg | 1 |
Level name listings from event/world.lzw.
In order to use FFTSAVE.DAT first create an FFT save, transfer it to the PC and use the PSX format. Now paste the first 54 bytes of that file in front of FFTSAVE.DAT and add 128 bytes of 00 to the end. The result can now be transfered back to the PlayStation.
The first thing you should notice once in the Formation menu is that there is NO Ramza. If you have viewed the Tutorial recently, the combination of seven humans, one chocobo and one egg will also be of interest. The item quantities also appear to match.
Some other interesting aspects include EVERY location appearing on the map, even Muron Death City, which appears in the middle of the ocean north of Deep Dungeon and is not connected by any roads. Also every single point is flashing orange. Also everything in Brave Story in is available, including the blank Facts, unused Person entries and the Treasure with text ofDummy Data.
Scriptfiles to do the tutorial walk-through?
Attract Mode, introduction, and ending.
Germonik Scriptures.
Brave Storytext, job descriptions, tutorial text, and character profiles.
CookedInformation
All images on this page were translated with the programs I wrote and are
copyrighted by Square Co, Ltd. (Square
)
since they're from the Final Fantasy Tactics CD or related materials. I'm using
them to illustrate the results of my programs and to give examples of the game.
I'm trying not to cross that fine line of too much
, so you won't find me
posting raw dumps of everything from the CD.
Various items in the Resources section are copyrighted by their respective authors.
The sketches scrolling during the credits look so great they need more exposure than just obscured during the credits so they're being used, modified, as background images throughout the site. Remember that they're not my sketches; I can't draw. I don't know which artist in particular is responsible for them, but the following people are listed as Artists in the credits: Yuko Abiru, Yuki Azuma, Akane Haruki, Nobuyuki Ikeda, Akiyoshi Masuda, Koji Matsushita, Yuka Miyamoto, Toshiyuki Mogi, Tsutomu Mouri, Rena Sasaki, Yukiko Sasaki, Sachiko Tanabe, Takaharu Tanaka, Misako Tsutsui, and Takahiro Yamashita.
You have no right to use most of the images on this site unless you own the
Final Fantasy Tactics CD-ROM. Even then you're limited by fair use
and
the goodwill of Square.
Due to abuse of the images on the server, no external linking is permitted directly to the images. If you want to point out an image, instruct people to copy & paste it into their browser's address bar or link to the HTML page displaying the image.
Copyright 2000-2002, George Greer
No copyright infringement is intended, I'm just curious.
Last updated: Wed May 14 23:02:04 2014